This tutorial is part of the chillJS GitHub repository
<!DOCTYPE html>
<html>
<head>
	<title>My first chillJS application</title>
	<meta charset="utf-8" />
	<link rel="stylesheet" href="path-to-chillJS/chill.css" />
</head>
<body>
	<div id="myDiv"></div>
	
	<script src="path-to-chillJS/chill.min.js"></script>
	<script>
		// code here
	</script>
</body>
</html>Chill.out(new Chill.App(), 'myDiv');This code creates an empty application. Chill is a global namespace, the Chill.out method initializes the application inside an HTML element (second parameter). This parameter could be an element id (string), or a reference to an HTML element. You will learn about Chill.App in the next chapter.
There is an optional third parameter in the Chill.out method. This is a callback function, which gives us the actual Scene. In order to add an Element to it, you will need a Layer first.
Chill.out(new Chill.App(), 'myDiv', function(scene) {
	scene.resize(320, 80);
	
	var layer = scene.createLayer();
	var element = layer.create('Text', { text: 'Hello World!' });
	
	layer.add(element);
	scene.addLayer(layer);
	
	scene.start();
});Or simply, you can just write:
Chill.out(new Chill.App(), 'myDiv', function(scene) {
	scene.resize(320, 80).insertLayer().insert('Text', { text: 'Hello World!' });
	
	scene.start();
});Chill.out(new Chill.App(), 'myDiv', function(scene) {
	scene.resize(320, 80).insertLayer().insert('Text', { text: 'Hello World!' });
}).start();